September 29, 2010

Blog Banter 21: Is low-sec Ignored?


Welcome to the twenty-first installment of the
EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to crazykinux@gmail.com. Check for other EVE Blog Banter articles at the bottom of this post!

This month topic comes to us from @ZoneGhost who a few month ago asked "Is Low Sec the forgotten part of EVE Online?" Is it? I'd like us to explore this even further. Is Low Sec being treated differently by CCP Games than Null Sec (Zero-Zero) or Empire space is? Can one successfully make a living in these unsecured systems where neither Alliance nor Concord roam to enforce their laws? What's needed? Or is everything fine as it is?


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Low sec isn't ignored, it just cant be improved (much), let me explain. High sec is like the wild west. If you kill someone the sheriff (concord) kills you. Don't like someone? grease the right palms and the sheriff will look the other way while you kick the crap outta them (war dec).

Nul sec is like the huge criminal cartels, venture in their space you get killed, large bloody battles over turf, billions of dollars in infrastructure and a few people at the top getting insanely rich. we conduct our business and kill as many as we like but are free to move in policed areas freely (high sec).

Low sec is like a third world war country. Bands of thugs (no offense my yaring friends) roam the land and not he who is most fortified but who has the more guns at the moment wins. there is only the kill in low sec and they accost innocents at any chance.

What happens if we make low sec more profitable? The wrong things. it may temp a few more carebears from empire to quickly get their noses smacked and sent back to empire. whats more likely is that the large cartels in null sec will see the opportunity for profit and will move in to take those resources. Right now low sec is doing exactly what its supposed to be, a cross roads.


tl:dr the only way to get care bears into low sec is to make it worth it, but the price to get it to be that worth it would probably just bring in the 0.0 empires.

September 28, 2010

Time to move again!

It seams the local bigshot Majesta Empire has decided to terminate our alliance's contract with them and is evicting us. If you didn't know around last week ME had a change up in alliance leadership and kicked nearly all of it's English speaking members to get back to its German roots. Being a nearly entirely English speaking alliance we felt the axe hovering above us since the change happened. [.UP.]'s official stance at this time is to leave peacefully and not burn any bridges in case our travels take us out that way again.

Once I heard this I bought all the GSC I needed before everyone else snatched them up and in 15 min I'm uprooted again and ready to move. I could sit here and complain about moving again or something like that but to be honest I'm excited to see where our next adventure will be.

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In one of my previous posts here I talked about my thoughts on crew survival. On a continuation in the subject Greenbead form Freebooted revised his thoughts and even mentioned my ideas. It feels good to start to get into these interblog conversations that I used to only read about. Weather its from reading my ideas here or just the comment I left over there its still nice to see that I'm making some headway in getting my voice out there.
Space is a dangerous place,
Stay frosty.

September 23, 2010

Little Post 1

Big thanks to CrazyKinux for adding me to the blogroll lovefest! Because of my choice of naming and the list being in alphabetical order it put me at the top of the list so I hopeIi can live up to that pressure! Just this little post for now as my prime days for playing this week are just around the corner so I will have more to share soon.

Space is a dangerous place,
Stay frosty.

September 21, 2010

Operational Report #001

Location: Lonetrek>Mito>Otsasai>Planet 8>Moon 16

Time: Aprox 23:00gmt 9/20/10

Reason: To establish a logistical beach head in a lowsec system for capital ships and Jump Freighters.

Comments: We moved a mixed fleet of battleships, logistics, and other assorted ships to take down a small POS owned by a one man corporation to provide a save cyno point for capital and JF pilots. The fleet left A8A with a mixed race fleet including close range battleships and a logistics squad consisting of 3 Guardians and 2 Onerios. En-rout to the site our fleet met up with a bomber fleet who was in the area and was willing to help out. Upon ariaval at the target the fleet made timely work of the off-lined POS shields. The armor, previously damaged in a non-official action, was quickly dispatched and the structure soon followed. As we entered structure 2 neuts showed up on grid at approx. 400km from the fleet. As the structure was being finished off a fleet of neuts comprised of 2 vagas, 2 Drakes, a Stabber Fleet Issue, and 2 Huricanes (At this time numbers are unsure due to a lack of kill mails) engaged drifters and stragglers of the fleet. the neuts engaged and killed 3 bombers, and one bomber warped to a gate with a GCC. Mid way through the engagement a fleet of 3 blues not in coordination with the fleet arrived on grid and were targeted by the neuts. The logistics quickly saved the unafiliated Arazu and Hurricane and were able as a group to kill 1 Vaga, 1 Hurricane, 2 Drakes and the Stabber Fleet Issue. As the new Medium POS was deployed the neuts dispersed.

Operational Status: Success


Edit: As a corp our kills were Drake, Hurricane, Stabber Fleet Issue
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The fleet was a lot of fun. Congratz to Marcus Ratz for a smashing success. My role in the fleet was logi in my Onerios. while this was happening I was playing around with PI on my indy alt. Hopefully soon he will be able to start providing much more income.

Space is a dangerous place,
Stay Frosty

September 20, 2010

Wheeew

Its been a While since I have had so much to talk about!

First lets talk about the new ORE salvage ship the Noctis. I am extremely excited for this ship. With a 5% bonus to the cycle time to the salvager and the tractor beam and a 60% bonus to tractor range I'm already heavily interested in this ship but then they go and give it 1,640 m^3 standard cargo hold with 7 high slots and three low slots is just blowing my mind.

(I don't Ninja salvagers may not be as excited as I am due to the combat risks in their line of business, but as a null sec salvager/rig maker this is practically a wet dream. As soon as this ship hits Jita (I don't wana try and smuggle that outa outer ring) you can bet I will be at the front of the line with my pocket book open.

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A trending topic on various blogs is the issue of a crew. It has all ways been my belief that your crew is jettisoned into the wreck container along with your dropped loot. When another ship opens the wreck container the crew is pulled aboard unharmed in kind of a Concord truce agreement. When you pick up NPC crews you turn them in to concord next time you dock up and get paid their bounty.

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On the Lets-go-kill-things front I have drawn blood after my long absence even though it was a bit small. Sitting at the P3EN-E gate camp I was able to lock up this Rifter and hit him with my damps (yes I use damps) before he exploded. I had to log off for class and when I got back the camp was still going so i hoped in fleet and warped to the gate just in time to whore in on this kill. We sat around at the gate for a while as this guy threw his pod against us twice.

The next day the camp was quiet when we got a Manticore tackled in system and i tried to hit it with my Brutix (which honestly is like trying to kill a fly with a tire iron) but it was enough for me to earn my points.

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Its safe to say that there are a lot of things going on (as usual I suppose) and I am very excited for things to come. It feels good to be back in the swing of things.

Space is a dangerous place,
Stay frosty.

September 14, 2010

Eve Time

Some times I wonder how much time other players or my corp mates spend in game. For some reason it feels like they spend days on end in the game grinding isk or running processes or what ever. Maybe its because I'm still trying to get back into the swing of things but I'm feeling hesitation towards making a move at any thing. Maybe I should just cheep fit a Brutix and maybe camp a gate, or maybe I will keep spinning my Dominix in station. Whats cabin fever feel like?

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As far as skills go I decided I want to fly an Eos before I start training for a Curse. I don't know what it is about the Brutix hull but to me it just looks bad-ass. Also the idea of running bonuses is highly attractive as well.


Space is a dangerous place,
Stay frosty.

September 7, 2010

Fitting in

After my much to long hiatus I'm finding trouble getting back into the swing of things. Alliance ops are hard to attend when you forget how to correctly change the time, and even harder is a lack of ships. Buying ships is complicated by me not knowing which systems are secure and which have common hostiles. I feel like a noob in my own space.

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My training for my ideal Lachesis is nearly done save for electronic superiority rigging and the III level for standard missile specialization and med hybrid rail specialization IV. I'm not to sure where I am going to take my training next. I would like to start cross training Amar but I think I may end up Getting T2 Galente battle cruisers first.


Space is a dangerous place.
Stay frosty